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Basic Svelte
Introduction
Reactivity
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Advanced Svelte
Advanced reactivity
Reusing content
Motion
Advanced bindings
Advanced transitions
Context API
Special elements
<script module>
Next steps
Basic SvelteKit
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$app/state
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Advanced SvelteKit
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Conclusion

You can use the special bind:this directive to get a readonly binding to an element in your component.

The $effect in this exercise attempts to create a canvas context, but canvas is undefined. Begin by declaring it at the top level of the component...

App
<script>
	import { paint } from './gradient.js';

	let canvas;

	$effect(() => {
		// ...
	});
</script>
<script lang="ts">
	import { paint } from './gradient.js';

	let canvas;

	$effect(() => {
		// ...
	});
</script>

...then add the directive to the <canvas> element:

App
<canvas bind:this={canvas} width={32} height={32}></canvas>

Note that the value of canvas will remain undefined until the component has mounted — in other words you can’t access it until the $effect runs.

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<script>
	import { paint } from './gradient.js';
 
	$effect(() => {
		const context = canvas.getContext('2d');
 
		let frame = requestAnimationFrame(function loop(t) {
			frame = requestAnimationFrame(loop);
			paint(context, t);
		});
 
		return () => {
			cancelAnimationFrame(frame);
		};
	});
</script>
 
<canvas width={32} height={32}></canvas>
 
<style>
	canvas {
		position: fixed;
		left: 0;
		top: 0;
		width: 100%;
		height: 100%;
		background-color: #666;
		mask: url(./svelte-logo-mask.svg) 50% 50% no-repeat;
		mask-size: 60vmin;
		-webkit-mask: url(./svelte-logo-mask.svg) 50% 50% no-repeat;
		-webkit-mask-size: 60vmin;
	}
</style>